主题:【原创】还记得3dfx VOODOO吗? -- Slay0r
就是 Aureal 的 A3D 声卡
第一次让我感觉到 Quake 中准确的声音定位。自从Aureal倒下后,即使是十年之后现在的 EAX 3D 定位表现仍然很差,再没有让我能有当时的感觉。
可巧这卡也是帝盟出的。
正如 glide 败于 directx, 后来 a3d 败于创新的 eax 之手,真是可惜,似乎技术总是干不过市场
关于当年那段公案,从维基上摘一段
Creative Labs sued Aureal for patent infringement in March 1998[1], and Aureal countersued for patent infringement and deceptive trade practices. Aureal won the lawsuit brought by Creative in December 1999. However, the cost of the legal battle caused Aureal's investors to cease funding operations, forcing Aureal into bankruptcy. Creative then acquired Aureal's assets in September 2000 through the bankruptcy court with the specific provision that Creative Labs would be released from all claims of past infringement by Creative Labs upon Aureal's A3D technology. While Creative Labs has not chosen to support the A3D API, the underlying advanced features of A3D technology is making its way into Creative Labs' newer EAX incarnations.[citation needed]
可以看到,创新是多么的邪恶啊。
- 相关回复 上下关系8
🙂【原创】还记得3dfx VOODOO吗? 15 Slay0r 字3067 2009-06-10 12:19:49
🙂ET6100+VOODOO 不是我是风 字275 2009-06-14 22:00:44
🙂2D方面另有王者——matrox G400,俺当年花了 海水 字50 2009-06-14 09:15:57
🙂那个时代的硬件让人有想哭出来的感觉的还有一个
🙂en,不过不太清楚微软那当时在里面扮演什么角色 3 Slay0r 字657 2009-06-12 12:20:06
🙂3dfx的完蛋技术上的保守和封闭是重要的原因 小河流水 字136 2009-06-14 01:27:12
🙂嗯,3dfx最后其实是被自己害死的 2 爱吃苹果 字172 2009-06-12 12:24:00
🙂没错,感觉当时他们就是想让每个游戏包装上都印着 Slay0r 字164 2009-06-12 12:34:45